With over 35 years’ of combined experience in visual storytelling, meet GlassFrog’s Founders
Oliver has spent over 15 years in the film industry working with leading animation studios on some of the highest grossing films of all time. Committed to producing the highest quality possible, and taking the preproduction industry to a whole new level. Oliver co-founded GlassFrog to bring in a new age of storytelling and visual imagery, envisioning what could be possible, and making the unreal, a reality.
With a love for visual storytelling and 20 years of experience, Phillip is a world builder who specialises in cinematography, lighting and conveying a visual narrative through the lens. He has a strong passion for creating stunning visuals, accompanied by a range of visual effect blockbusters as part of his portfolio. In recent times, Phillip was specially chosen as one of the first groups of people invited to become part of the Unreal Fellowship.
Avatar
Star Wars Rogue one
Star Wars The Force Awakens
Despicable me 3
How the Grinch stole Christmas
Total Recall
Rush
I Kill Giants
Asterix and the Vikings
Mission of honor
Lego TV series
Ralph Lauren
Coldplay
Total Warhammer
Destiny 2
Crackdown
Dune
Cyber Punk 2077 E3
Cyber Punk 2077 The Dinner
Assassin’s Creed Valhalla
The Day the Earth Stood Still
District 9
Mad Max Fury Road
The Lovely Bones
Predicament
Happy Feet 2
The Great Gatsby
The Ninja Turtles
Tomorrowland
World Of Warcraft
James Bond Spectre
The Martian
Meet the team that run the show, here at GlassFrog
As a Lighting & Lookdev Artist with over 15 years of experience, Anurag has worked on prestigious Hollywood film projects and TV series and led lighting and compositing teams for TV animation projects for popular networks such as Nickelodeon and Marvel. He has a plenitude of experience across multiple geographies and software, and, is known to handle large quantities of shots, while maintaining very high quality work and managing tight deadlines.
Eric has a 20-year career in computer graphics, starting as a 2D/3D graphic designer in 1993 and transitioning to 3D artist in 1999. He worked on children's projects at Antefilms Production before setting up his own 3D studio in Paris in 2004, later moving to Asia where he worked as CG/VFX supervisor and generalist on various international film projects, TV commercials, and video clips. He also reconnects with his traditional art background through photography. For the past 5 years, he has been supervising and teaching CGI at ARTFX, a leading VFX school.
With almost 8 years of experience in animation, Ivan has worked on projects for TV, movies, and game cinematics. With a great passion for telling stories, he brings characters to life through the screen and evokes strong emotion from the audience. He has worked on a broad variety of projects, in many different studios and adheres to many different art styles, from cartoon animation to VFX, rendering him a highly adaptable, and multi-skilled artist.
Craig, an esteemed Previs Supervisor and Unreal Generalist, is now lending his expertise to GlassFrog Productions. With a global career that spans renowned studios such as Weta Digital and MPC, Some of his key credits are Avatar, Planet Of The Apes, The Hobbit and much, much more. Craig demonstrates remarkable proficiency in visual storytelling, presenting his world through the lens of creativity. His extensive experience in feature films, motion graphics, and adeptness in collaborative problem-solving make him an invaluable professional committed to bringing creative visions to life.